But what "IS" Numenera

A few months after receiving the book, I still had trouble wrapping my head around what Numenera "was". The system, I knew, was a masterpiece, but the setting...I couldn't make it work. Then I found every piece of Art by Moebius I could get my hands on, watched and rewatched Nausicaa (and a few other Miyazaki flicks), and it finally clicked. Recently I saw Celles et Ceux des Cimes et Cieux and it was the first time since starting my research that I said to myself "Holy crap, THIS is it, this IS Numenera!"

I know that not all storytellers draw inspiration from the same place, or even tell the same story the same way. What I want to know is, what inspiration do you draw from when you work on a Numenera game, or get yourself ready for one? What reminds you of the Ninth World or activates that part of your brain that says "This is the Ninth World! This IS Numenera!"?
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