Shotguns

edited August 2015 in Fan Creations
Immediate range shotguns listed in the Cypher System book are terribly difficult to go hunting waterfowl with. My humble suggestion for a more detailed Shotgun:

Shotguns are brutal in close quarters against unarmored opponents (like Zombies), but can lose effectiveness at range or against armored targets (because each pellet needs to penetrate armor individually).

At Immediate range Shotguns have a base damage of 6, Short range this drops to 4, at Long range it drops again to 2, and if Effort is applied to modify the range to 200' damage drops again to 1.

Shotguns also have double the Slashing modifier (+2 against unarmored targets, -2 damage against targets wearing armor).

Effort to extend range to 200' reaches typical waterfowl hunting range. Double slashing and 1 point of damage at that range is just enough to pluck a Level 1 unarmored duck from the sky.

If the duck is wearing armor, your dog laughing at you when you don't kill it is the least of your worries.


Shotshells spread slightly as the pellets travel granting a +1 to the attack roll at Short range and +2 to the attack roll at long range or beyond. Shotguns only benefit from one level of effort to modify their range (200') beyond which the blast isn't concentrated enough to be effective.

Shotguns may load Slugs, which change the weapon to a Heavy Long-Range weapon, though they only benefit from one level of effort to extend range and do not have the weapon distinction modifier. Slugs do not get the bonus to hit at Short or Long ranges. Slugs cost the same as Shotshells.

Double Barreled Shotguns may fire twice at a single target in one action. The difficulty of the attack is increased by two Steps and the shooter must make a Might(2) roll or be Dazed for one round. Roll once for both attacks at Immediate range, once for each attack at Short or longer ranges. The potential for double-damage makes them a popular choice for Short range zombie blasting. The downside is that reloading a double-barreled shotgun takes two rounds, which gives the horde plenty of time to get to the shooter.


Bonus Weapon:
Varmint Rifle: a very small caliber (typically .22) rifle suitable learning to shoot with and/or hunting small game are commonly available without a scope for $150 to $200.
Moderately Priced Light weapon, Long range.
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