Cool things from the Tome of Cypher

More cool things from the tome of the Cypher System...

Something I really like that I almost glossed over, you can pick 4 abilities starting out, rather than the standard 2 from Numenera and The Strange. I like this, because of both of the character options books that came out later for both N and TS, introduced some more utility abilities like control the field and That one that lets you move and attack.

Taking away from some of the initial starting abilities like armor and then giving you more choices is really cool. *Thumbs up*

Anyone else see any tweaks, small or large that really make the Cypher system better?


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